예제 #1
0
 public VehicleGameStateUpdateSystem(VehicleContext context, BaseGameHandlerRegister handlerRegister) : base(handlerRegister)
 {
     _context  = context;
     _vehicles = context.GetGroup(VehicleMatcher.AllOf(VehicleMatcher.VehicleGameEvent, VehicleMatcher.GameObject));
 }
예제 #2
0
 public BaseGameStateUpdateSystem(BaseGameHandlerRegister handlerRegister)
 {
     _updateHandlerList.AddRange(handlerRegister.GetGameStateUpdateHandlerList());
 }