예제 #1
0
 private void ScenarioFinished()
 {
     scenarioScriptIndex = 0;
     talkButton.onClick.RemoveListener(OnTalk);
     theEvent.Finish();
     battleLog.ClearOldElement();
     // Unclock Player movement
     player.unlockPlayer();
 }
예제 #2
0
    private void ScenarioFinished()
    {
        scenarioScriptIndex = 0;
        talkButton.onClick.RemoveListener(OnTalk);
        theEvent.Finish();

        // Unclock Player movement
        player.unlockPlayer();
        playerinput.enabled = false;
        RebuildScenario();

        inputmg.sindex = 0;
        avatar.sprite  = defAvt;
    }