public CoreUIScroll(float viewWidth, float viewHeight, BaseCoreUIMesh mesh, CoreUISlider horizontalSlider, CoreUISlider verticalSlider) : base(mesh) { _viewHeight = viewHeight; _viewWidth = viewWidth; _horizontalSlider = horizontalSlider; _verticalSlider = verticalSlider; }
public CoreUIButton(BaseCoreUIMesh mesh, Action <int> action) : base(mesh) { _pressedTexture = mesh.Texture; _unpressedTexture = ((ButtonMesh)mesh).UnpressedTexture; _action = action; _coreUIMesh.Texture = _unpressedTexture; }
public CoreUILabel(BaseCoreUIMesh mesh) : base(mesh) { }
public CoreUILabel(BaseCoreUIMesh mesh, int sinPixelsOffset, float sinOffsetSpeed, float sinMultiplier, float horizontalPixelsOffset, float verticalPixelsOffset) : base(mesh, sinPixelsOffset, sinOffsetSpeed, sinMultiplier, horizontalPixelsOffset, verticalPixelsOffset) { }
protected CoreUIContainer(BaseCoreUIMesh mesh) : base(mesh) { _elements = new List <CoreUIElement>(); }
protected CoreUIElement(BaseCoreUIMesh mesh) { _coreUIMesh = mesh; _color = new Color(1, 1, 1, 1); }
public CoreUIToggle(BaseCoreUIMesh mesh, Action <bool> action, bool pressed) : this(mesh, null) { _pressed = pressed; _action = action; }
public CoreUIToggle(BaseCoreUIMesh mesh, Action <bool> action) : base(mesh, null) { _action = action; }
public CoreUIToggle(BaseCoreUIMesh mesh) : base(mesh) { }
public CoreUIButton(BaseCoreUIMesh mesh) : this(mesh, null) { }
public CoreUIText(BaseCoreUIMesh mesh, int sinPixelsOffset, float sinOffsetSpeed, float sinMultiplier, float horizontalPixelsOffset, float verticalPixelsOffset) : this(mesh) { _textMesh.TextGenerator.InitEffects(sinPixelsOffset, sinOffsetSpeed, sinMultiplier, horizontalPixelsOffset, verticalPixelsOffset); }
public CoreUIText(BaseCoreUIMesh mesh) : base(mesh) { _textMesh = (TextMesh)mesh; _textMesh.TextGenerator.InitEffects(0, 0, 0, 0, 0); }