예제 #1
0
 public void Init(Base.Tank[] _PlayerTanks)
 {
     GameState.gameStatManager = this;
     enabled = true;
     SetTanks(_PlayerTanks);
     mainGameUI.Init(PlayerStats[GameState.playerID]);
     localPlayerTank = _PlayerTanks[GameState.playerID];
 }
예제 #2
0
 public void AddTank(Base.Tank newTank)
 {
     PlayerStats[newTank.seatID] = newTank.GetStat();
 }