예제 #1
0
    private void CreateAndUpdateBar(KeyValuePair <string, float> dataPair)
    {
        var progressBar = FindBar(dataPair.Key);

        var progressBarBarSize = new Vector2((float)Math.Floor(dataPair.Value / MaxValue * RectSize.x), RectSize.y);

        if (progressBar != null)
        {
            progressBar.BarSize = progressBarBarSize;
        }
        else
        {
            progressBar      = (IconProgressBar)iconProgressBarScene.Instance();
            progressBar.Name = dataPair.Key;
            AddChild(progressBar);
            subBars.Add(progressBar);

            progressBar.Color       = BarHelper.GetBarColour(SelectedType, dataPair.Key, IsProduction);
            progressBar.BarSize     = progressBarBarSize;
            progressBar.IconTexture = BarHelper.GetBarIcon(SelectedType, dataPair.Key);

            progressBar.Connect("gui_input", this, nameof(BarToggled), new Array {
                progressBar
            });
        }
    }
예제 #2
0
    private void HandleBarDisabling(IconProgressBar bar)
    {
        if (bar.Disabled)
        {
            bar.Color = new Color(0.73f, 0.73f, 0.73f);
        }
        else
        {
            bar.Color = BarHelper.GetBarColour(SelectedType, bar.Name, IsProduction);
        }

        MoveBars();
    }
예제 #3
0
    private void CreateAndUpdateBar(KeyValuePair <string, float> dataPair)
    {
        var progressBar = FindBar(dataPair.Key);

        var progressBarBarSize = new Vector2((float)Math.Floor(dataPair.Value / MaxValue * RectSize.x), RectSize.y);

        if (progressBar != null)
        {
            progressBar.BarSize = progressBarBarSize;
        }
        else
        {
            progressBar      = (IconProgressBar)iconProgressBarScene.Instance();
            progressBar.Name = dataPair.Key;
            AddChild(progressBar);
            SubBars.Add(progressBar);

            progressBar.Color          = BarHelper.GetBarColour(SelectedType, dataPair.Key, IsProduction);
            progressBar.HighlightColor = new Color(progressBar.Color.r + 0.5f, progressBar.Color.g + 0.5f,
                                                   progressBar.Color.b + 0.5f, 0.3f);
            progressBar.BarSize        = progressBarBarSize;
            progressBar.IconTexture    = BarHelper.GetBarIcon(SelectedType, dataPair.Key);
            progressBar.IconModulation = BarHelper.GetBarIconColor(SelectedType);

            progressBar.MouseFilter = MouseFilterEnum.Pass;

            progressBar.Connect("gui_input", this, nameof(BarToggled), new Array {
                progressBar
            });
            progressBar.Connect("mouse_entered", this, nameof(OnBarMouseOver), new Array {
                progressBar
            });
            progressBar.Connect("mouse_exited", this, nameof(OnBarMouseExit), new Array {
                progressBar
            });
        }
    }