public void LoadGameScene() { title.Show(0f); cameraOrigZoom = cameraManager.thisCamera.orthographicSize; cameraOrigPos = cameraManager.transform.position; cameraManager.onZoomFinished += Fade; cameraManager.Zoom(.2f); bobUpDown.Stop(); backAudio.FadeFromToAudioSources(0, 1, fadeSecsBetweenMenuAndGame, 0.1f); }