private static AuraLight[] SetupDirectionalLights()
        {
            AuraLight[] auraLights = Aura.AddAuraToDirectionalLights();
            if (auraLights.Length == 0)
            {
                auraLights    = new AuraLight[1];
                auraLights[0] = AuraLight.CreateGameObject("Aura Directional Light", LightType.Directional).GetComponent <AuraLight>();
            }

            return(auraLights);
        }