private static AuraLight[] SetupDirectionalLights() { AuraLight[] auraLights = Aura.AddAuraToDirectionalLights(); if (auraLights.Length == 0) { auraLights = new AuraLight[1]; auraLights[0] = AuraLight.CreateGameObject("Aura Directional Light", LightType.Directional).GetComponent <AuraLight>(); } return(auraLights); }