private IEnumerator LoadAudioFromMp3(AudioAsset modAsset, string audioPath) { AudioClip clip; using (var reader = new AudioFileReader(audioPath)) { var outputBytes = new float[reader.Length]; reader.Read(outputBytes, 0, (int)reader.Length); clip = AudioClip.Create(audioPath, (int)reader.Length, reader.WaveFormat.Channels, reader.WaveFormat.SampleRate, false); clip.SetData(outputBytes, 0); } var audioSource = modAsset.AddComponent <AudioSource>(); audioSource.clip = clip; yield return(new WaitForEndOfFrame()); modAsset.SetAsset(audioSource); }
private IEnumerator LoadAudioFromWav(AudioAsset modAsset, string audioPath) { AudioClip clip; var url = "file://" + audioPath; using (var www = new WWW(url)) { yield return(www); clip = www.GetAudioClip(true); } if (clip == null) { _console.WriteLine("Audio is null"); } var audioSource = modAsset.AddComponent <AudioSource>(); audioSource.clip = clip; yield return(new WaitForEndOfFrame()); modAsset.SetAsset(audioSource); }