public bool IsValidAttackableObject(AttackableUnit unit) { //Valid check if (!unit.IsValidAutoRange()) { return(false); } if (unit is Obj_AI_Hero || unit is Obj_AI_Turret || unit.Type == GameObjectType.obj_BarracksDampener || unit.Type == GameObjectType.obj_HQ) { return(true); } //J4 flag if (unit.Name.Contains("Beacon")) { return(false); } var minion = unit as Obj_AI_Minion; if (minion == null) { return(false); } var name = minion.UnitSkinName.ToLower(); if (!this.Config["Misc"]["attackPlants"].Enabled && name.Contains("sru_plant_")) { return(false); } if (!this.Config["Misc"]["attackWards"].Enabled && name.Contains("ward")) { return(false); } if (this.GangPlank != null) { if (name.Contains("gangplankbarrel")) { if (!this.Config["Misc"]["attackBarrels"].Enabled) { return(false); } //dont attack ally barrels if (this.GangPlank.IsAlly) { return(false); } } } return(true); }
public bool IsValidAttackableObject(AttackableUnit unit) { //Valid check if (!unit.IsValidAutoRange()) { return(false); } if (unit is Obj_AI_Hero || unit is Obj_AI_Turret || unit.Type == GameObjectType.obj_BarracksDampener || unit.Type == GameObjectType.obj_HQ) { return(true); } //J4 flag if (unit.Name.Contains("Beacon")) { return(false); } var mBase = unit as Obj_AI_Base; if (mBase == null || !mBase.IsFloatingHealthBarActive) { return(false); } var minion = unit as Obj_AI_Minion; if (minion == null) { return(false); } var name = minion.UnitSkinName.ToLower(); if (name.Contains("zyraseed")) { return(false); } if (!Config["Farming"]["AttackPlants"].Enabled && name.Contains("sru_plant_")) { return(false); } if (!Config["Farming"]["AttackWards"].Enabled && name.Contains("ward")) { return(false); } if (this.GangPlank == null) { return(true); } if (!name.Contains("gangplankbarrel")) { return(true); } if (!Config["Farming"]["AttackBarrels"].Enabled) { return(false); } //dont attack ally barrels return(!this.GangPlank.IsAlly); }