public ReactionResult React(GasMixture mixture, IGasMixtureHolder?holder, AtmosphereSystem atmosphereSystem)
        {
            // If any of the prototypes is invalid, we do nothing.
            if (string.IsNullOrEmpty(Reagent) || string.IsNullOrEmpty(PuddlePrototype))
            {
                return(ReactionResult.NoReaction);
            }

            // If we're not reacting on a tile, do nothing.
            if (holder is not TileAtmosphere tile)
            {
                return(ReactionResult.NoReaction);
            }

            // If we don't have enough moles of the specified gas, do nothing.
            if (mixture.GetMoles(GasId) < MolesPerUnit)
            {
                return(ReactionResult.NoReaction);
            }

            // Remove the moles from the mixture...
            mixture.AdjustMoles(GasId, -MolesPerUnit);

            var tileRef = tile.GridIndices.GetTileRef(tile.GridIndex);

            tileRef.SpillAt(new Solution(Reagent, ReagentUnit.New(MolesPerUnit)), PuddlePrototype, sound: false);

            return(ReactionResult.Reacting);
        }
예제 #2
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        public override void Initialize()
        {
            base.Initialize();

            _atmosphereSystem = Get <AtmosphereSystem>();
            _playerManager.PlayerStatusChanged += OnPlayerStatusChanged;
        }
    public ReactionResult React(GasMixture mixture, IGasMixtureHolder?holder, AtmosphereSystem atmosphereSystem)
    {
        var initialN2   = mixture.GetMoles(Gas.Nitrogen);
        var initialOxy  = mixture.GetMoles(Gas.Oxygen);
        var initialTrit = mixture.GetMoles(Gas.Tritium);

        var efficiency = mixture.Temperature / Atmospherics.FrezonProductionMaxEfficiencyTemperature;
        var loss       = 1 - efficiency;

        // Less N2 is required the more efficient it is.
        var minimumN2 = (initialOxy + initialTrit) / (Atmospherics.FrezonProductionNitrogenRatio * efficiency);

        if (initialN2 < minimumN2)
        {
            return(ReactionResult.NoReaction);
        }

        var oxyConversion  = initialOxy / Atmospherics.FrezonProductionConversionRate;
        var tritConversion = initialTrit / Atmospherics.FrezonProductionConversionRate;
        var total          = oxyConversion + tritConversion;

        mixture.AdjustMoles(Gas.Oxygen, -oxyConversion);
        mixture.AdjustMoles(Gas.Tritium, -tritConversion);
        mixture.AdjustMoles(Gas.Frezon, total * efficiency);
        mixture.AdjustMoles(Gas.Nitrogen, total * loss);

        return(ReactionResult.Reacting);
    }
예제 #4
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        public override void Initialize(Node sourceNode)
        {
            base.Initialize(sourceNode);

            _atmosphereSystem = EntitySystem.Get <AtmosphereSystem>();
            GridAtmos?.AddPipeNet(this);
        }
예제 #5
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        public override void Initialize()
        {
            base.Initialize();
            SubscribeNetworkEvent <GasOverlayMessage>(HandleGasOverlayMessage);
            _mapManager.OnGridRemoved += OnGridRemoved;

            _atmosphereSystem = Get <AtmosphereSystem>();

            for (var i = 0; i < Atmospherics.TotalNumberOfGases; i++)
            {
                var overlay = _atmosphereSystem.GetOverlay(i);
                switch (overlay)
                {
                case SpriteSpecifier.Rsi animated:
                    var rsi     = _resourceCache.GetResource <RSIResource>(animated.RsiPath).RSI;
                    var stateId = animated.RsiState;

                    if (!rsi.TryGetState(stateId, out var state))
                    {
                        continue;
                    }

                    _frames[i]       = state.GetFrames(RSI.State.Direction.South);
                    _frameDelays[i]  = state.GetDelays();
                    _frameCounter[i] = 0;
                    break;

                case SpriteSpecifier.Texture texture:
                    _frames[i]      = new[] { texture.Frame0() };
                    _frameDelays[i] = Array.Empty <float>();
                    break;

                case null:
                    _frames[i]      = Array.Empty <Texture>();
                    _frameDelays[i] = Array.Empty <float>();
                    break;
                }
            }

            var fire = _resourceCache.GetResource <RSIResource>(FireRsiPath).RSI;

            for (var i = 0; i < FireStates; i++)
            {
                if (!fire.TryGetState((i + 1).ToString(), out var state))
                {
                    throw new ArgumentOutOfRangeException($"Fire RSI doesn't have state \"{i}\"!");
                }

                _fireFrames[i]       = state.GetFrames(RSI.State.Direction.South);
                _fireFrameDelays[i]  = state.GetDelays();
                _fireFrameCounter[i] = 0;
            }

            var overlayManager = IoCManager.Resolve <IOverlayManager>();

            if (!overlayManager.HasOverlay(nameof(GasTileOverlay)))
            {
                overlayManager.AddOverlay(new GasTileOverlay());
            }
        }
        public override void Initialize()
        {
            base.Initialize();

            _atmosphereSystem = Get <AtmosphereSystem>();
            _playerManager.PlayerStatusChanged += OnPlayerStatusChanged;
            _configManager.RegisterCVar("net.atmosdbgoverlaytickrate", 3.0f);
        }
예제 #7
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 public void Update(GasMixture air, float frameDelta, AtmosphereSystem atmosphereSystem)
 {
     // TODO: I'm coming for you next, TemperatureComponent... Fear me for I am death, destroyer of shitcode.
     if (_temperatureComponent != null)
     {
         var temperatureDelta = air.Temperature - _temperatureComponent.CurrentTemperature;
         var tileHeatCapacity = atmosphereSystem.GetHeatCapacity(air);
         var heat             = temperatureDelta * (tileHeatCapacity * _temperatureComponent.HeatCapacity / (tileHeatCapacity + _temperatureComponent.HeatCapacity));
         _temperatureComponent.ReceiveHeat(heat);
         _temperatureComponent.Update();
     }
 }
    public ReactionResult React(GasMixture mixture, IGasMixtureHolder?holder, AtmosphereSystem atmosphereSystem)
    {
        var initialMiasma = mixture.GetMoles(Gas.Miasma);
        var initialFrezon = mixture.GetMoles(Gas.Frezon);

        var convert = Math.Min(Math.Min(initialFrezon, initialMiasma), Atmospherics.MiasmicSubsumationMaxConversionRate);

        mixture.AdjustMoles(Gas.Miasma, convert);
        mixture.AdjustMoles(Gas.Frezon, -convert);

        return(ReactionResult.Reacting);
    }
예제 #9
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    public ReactionResult React(GasMixture mixture, IGasMixtureHolder?holder, AtmosphereSystem atmosphereSystem)
    {
        var oldHeatCapacity = atmosphereSystem.GetHeatCapacity(mixture);
        var temperature     = mixture.Temperature;

        var energyModifier = 1f;
        var scale          = (temperature - Atmospherics.FrezonCoolLowerTemperature) /
                             (Atmospherics.FrezonCoolMidTemperature - Atmospherics.FrezonCoolLowerTemperature);

        if (scale > 1f)
        {
            // Scale energy but not frezon usage if we're in a very, very hot place
            energyModifier = Math.Min(scale, Atmospherics.FrezonCoolMaximumEnergyModifier);
            scale          = 1f;
        }

        if (scale <= 0)
        {
            return(ReactionResult.NoReaction);
        }

        var initialNit    = mixture.GetMoles(Gas.Nitrogen);
        var initialFrezon = mixture.GetMoles(Gas.Frezon);

        var burnRate = initialFrezon * scale / Atmospherics.FrezonCoolRateModifier;

        var energyReleased = 0f;

        if (burnRate > Atmospherics.MinimumHeatCapacity)
        {
            var nitAmt    = Math.Min(burnRate * Atmospherics.FrezonNitrogenCoolRatio, initialNit);
            var frezonAmt = Math.Min(burnRate, initialFrezon);
            mixture.AdjustMoles(Gas.Nitrogen, -nitAmt);
            mixture.AdjustMoles(Gas.Frezon, -frezonAmt);
            mixture.AdjustMoles(Gas.NitrousOxide, nitAmt + frezonAmt);
            energyReleased = burnRate * Atmospherics.FrezonCoolEnergyReleased * energyModifier;
        }

        if (energyReleased >= 0f)
        {
            return(ReactionResult.NoReaction);
        }

        var newHeatCapacity = atmosphereSystem.GetHeatCapacity(mixture);

        if (newHeatCapacity > Atmospherics.MinimumHeatCapacity)
        {
            mixture.Temperature = (temperature * oldHeatCapacity + energyReleased) / newHeatCapacity;
        }

        return(ReactionResult.Reacting);
    }
        public void Update(GasMixture air, float frameDelta, AtmosphereSystem atmosphereSystem)
        {
            if (_temperatureComponent != null)
            {
                var temperatureDelta = air.Temperature - _temperatureComponent.CurrentTemperature;
                var tileHeatCapacity = atmosphereSystem.GetHeatCapacity(air);
                var heat             = temperatureDelta * (tileHeatCapacity * _temperatureComponent.HeatCapacity / (tileHeatCapacity + _temperatureComponent.HeatCapacity));
                _temperatureComponent.ReceiveHeat(heat);
                _temperatureComponent.Update();
            }

            _barotraumaComponent?.Update(air.Pressure);

            _flammableComponent?.Update(air);
        }
        public override void Initialize()
        {
            base.Initialize();
            SubscribeNetworkEvent <AtmosDebugOverlayMessage>(HandleAtmosDebugOverlayMessage);
            _mapManager.OnGridRemoved += OnGridRemoved;

            _atmosphereSystem = Get <AtmosphereSystem>();

            var overlayManager = IoCManager.Resolve <IOverlayManager>();

            if (!overlayManager.HasOverlay(nameof(AtmosDebugOverlay)))
            {
                overlayManager.AddOverlay(new AtmosDebugOverlay());
            }
        }
예제 #12
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 public override void Initialize()
 {
     base.Initialize();
     _atmosSystem = EntitySystem.Get <AtmosphereSystem>();
     if (!Owner.TryGetComponent <NodeContainerComponent>(out var container))
     {
         JoinedGridAtmos?.RemovePipeNetDevice(this);
         Logger.Error($"{typeof(BaseSiphonComponent)} on entity {Owner.Uid} did not have a {nameof(NodeContainerComponent)}.");
         return;
     }
     _scrubberOutlet = container.Nodes.OfType <PipeNode>().FirstOrDefault();
     if (_scrubberOutlet == null)
     {
         JoinedGridAtmos?.RemovePipeNetDevice(this);
         Logger.Error($"{typeof(BaseSiphonComponent)} on entity {Owner.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
         return;
     }
 }
        private void Scrub(AtmosphereSystem atmosphereSystem, GasVentScrubberComponent scrubber, AppearanceComponent?appearance, GasMixture?tile, PipeNode outlet)
        {
            // Cannot scrub if tile is null or air-blocked.
            if (tile == null)
            {
                return;
            }

            // Cannot scrub if pressure too high.
            if (outlet.Air.Pressure >= 50 * Atmospherics.OneAtmosphere)
            {
                return;
            }

            if (scrubber.PumpDirection == ScrubberPumpDirection.Scrubbing)
            {
                appearance?.SetData(ScrubberVisuals.State, scrubber.WideNet ? ScrubberState.WideScrub : ScrubberState.Scrub);
                var transferMoles = MathF.Min(1f, (scrubber.VolumeRate / tile.Volume) * tile.TotalMoles);

                // Take a gas sample.
                var removed = tile.Remove(transferMoles);

                // Nothing left to remove from the tile.
                if (MathHelper.CloseTo(removed.TotalMoles, 0f))
                {
                    return;
                }

                atmosphereSystem.ScrubInto(removed, outlet.Air, scrubber.FilterGases);

                // Remix the gases.
                atmosphereSystem.Merge(tile, removed);
            }
            else if (scrubber.PumpDirection == ScrubberPumpDirection.Siphoning)
            {
                appearance?.SetData(ScrubberVisuals.State, ScrubberState.Siphon);
                var transferMoles = tile.TotalMoles * (scrubber.VolumeRate / tile.Volume);

                var removed = tile.Remove(transferMoles);

                outlet.AssumeAir(removed);
            }
        }
예제 #14
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        private bool CheckMinerOperation(AtmosphereSystem atmosphereSystem, GasMinerComponent miner, [NotNullWhen(true)] out GasMixture?environment)
        {
            environment = atmosphereSystem.GetTileMixture(miner.Owner.Transform.Coordinates, true);

            // Space.
            if (atmosphereSystem.IsTileSpace(miner.Owner.Transform.Coordinates))
            {
                miner.Broken = true;
                return(false);
            }

            // Air-blocked location.
            if (environment == null)
            {
                miner.Broken = true;
                return(false);
            }

            // External pressure above threshold.
            if (!float.IsInfinity(miner.MaxExternalPressure) &&
                environment.Pressure > miner.MaxExternalPressure - miner.SpawnAmount * miner.SpawnTemperature * Atmospherics.R / environment.Volume)
            {
                miner.Broken = true;
                return(false);
            }

            // External gas amount above threshold.
            if (!float.IsInfinity(miner.MaxExternalAmount) && environment.TotalMoles > miner.MaxExternalAmount)
            {
                miner.Broken = true;
                return(false);
            }

            miner.Broken = false;
            return(true);
        }
예제 #15
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        public ReactionResult React(GasMixture mixture, IGasMixtureHolder?holder, AtmosphereSystem atmosphereSystem)
        {
            var energyReleased  = 0f;
            var oldHeatCapacity = atmosphereSystem.GetHeatCapacity(mixture);
            var temperature     = mixture.Temperature;
            var location        = holder as TileAtmosphere;

            mixture.ReactionResults[GasReaction.Fire] = 0;

            // More plasma released at higher temperatures.
            var temperatureScale = 0f;

            if (temperature > Atmospherics.PlasmaUpperTemperature)
            {
                temperatureScale = 1f;
            }
            else
            {
                temperatureScale = (temperature - Atmospherics.PlasmaMinimumBurnTemperature) /
                                   (Atmospherics.PlasmaUpperTemperature - Atmospherics.PlasmaMinimumBurnTemperature);
            }

            if (temperatureScale > 0)
            {
                var oxygenBurnRate = Atmospherics.OxygenBurnRateBase - temperatureScale;
                var plasmaBurnRate = 0f;

                var initialOxygenMoles = mixture.GetMoles(Gas.Oxygen);
                var initialPlasmaMoles = mixture.GetMoles(Gas.Plasma);

                // Supersaturation makes tritium.
                var supersaturation = initialOxygenMoles / initialPlasmaMoles > Atmospherics.SuperSaturationThreshold;

                if (initialOxygenMoles > initialPlasmaMoles * Atmospherics.PlasmaOxygenFullburn)
                {
                    plasmaBurnRate = initialPlasmaMoles * temperatureScale / Atmospherics.PlasmaBurnRateDelta;
                }
                else
                {
                    plasmaBurnRate = temperatureScale * (initialOxygenMoles / Atmospherics.PlasmaOxygenFullburn) / Atmospherics.PlasmaBurnRateDelta;
                }

                if (plasmaBurnRate > Atmospherics.MinimumHeatCapacity)
                {
                    plasmaBurnRate = MathF.Min(plasmaBurnRate, MathF.Min(initialPlasmaMoles, initialOxygenMoles / oxygenBurnRate));
                    mixture.SetMoles(Gas.Plasma, initialPlasmaMoles - plasmaBurnRate);
                    mixture.SetMoles(Gas.Oxygen, initialOxygenMoles - plasmaBurnRate * oxygenBurnRate);
                    mixture.AdjustMoles(supersaturation ? Gas.Tritium : Gas.CarbonDioxide, plasmaBurnRate);

                    energyReleased += Atmospherics.FirePlasmaEnergyReleased * plasmaBurnRate;
                    mixture.ReactionResults[GasReaction.Fire] += plasmaBurnRate * (1 + oxygenBurnRate);
                }
            }

            if (energyReleased > 0)
            {
                var newHeatCapacity = atmosphereSystem.GetHeatCapacity(mixture);
                if (newHeatCapacity > Atmospherics.MinimumHeatCapacity)
                {
                    mixture.Temperature = (temperature * oldHeatCapacity + energyReleased) / newHeatCapacity;
                }
            }

            if (location != null)
            {
                var mixTemperature = mixture.Temperature;
                if (mixTemperature > Atmospherics.FireMinimumTemperatureToExist)
                {
                    atmosphereSystem.HotspotExpose(location.GridIndex, location.GridIndices, mixTemperature, mixture.Volume);
                }
            }

            return(mixture.ReactionResults[GasReaction.Fire] != 0 ? ReactionResult.Reacting : ReactionResult.NoReaction);
        }
예제 #16
0
        public ReactionResult React(GasMixture mixture, IGasMixtureHolder?holder, AtmosphereSystem atmosphereSystem)
        {
            var energyReleased  = 0f;
            var oldHeatCapacity = atmosphereSystem.GetHeatCapacity(mixture);
            var temperature     = mixture.Temperature;
            var location        = holder as TileAtmosphere;

            mixture.ReactionResults[GasReaction.Fire] = 0f;
            var burnedFuel  = 0f;
            var initialTrit = mixture.GetMoles(Gas.Tritium);

            if (mixture.GetMoles(Gas.Oxygen) < initialTrit ||
                Atmospherics.MinimumTritiumOxyburnEnergy > (temperature * oldHeatCapacity))
            {
                burnedFuel = mixture.GetMoles(Gas.Oxygen) / Atmospherics.TritiumBurnOxyFactor;
                if (burnedFuel > initialTrit)
                {
                    burnedFuel = initialTrit;
                }

                mixture.AdjustMoles(Gas.Tritium, -burnedFuel);
            }
            else
            {
                burnedFuel = initialTrit;
                mixture.SetMoles(Gas.Tritium, mixture.GetMoles(Gas.Tritium) * (1 - 1 / Atmospherics.TritiumBurnTritFactor));
                mixture.AdjustMoles(Gas.Oxygen, -mixture.GetMoles(Gas.Tritium));
                energyReleased += (Atmospherics.FireHydrogenEnergyReleased * burnedFuel * (Atmospherics.TritiumBurnTritFactor - 1));
            }

            if (burnedFuel > 0)
            {
                energyReleased += (Atmospherics.FireHydrogenEnergyReleased * burnedFuel);

                // TODO ATMOS Radiation pulse here!

                // Conservation of mass is important.
                mixture.AdjustMoles(Gas.WaterVapor, burnedFuel);

                mixture.ReactionResults[GasReaction.Fire] += burnedFuel;
            }

            if (energyReleased > 0)
            {
                var newHeatCapacity = atmosphereSystem.GetHeatCapacity(mixture);
                if (newHeatCapacity > Atmospherics.MinimumHeatCapacity)
                {
                    mixture.Temperature = ((temperature * oldHeatCapacity + energyReleased) / newHeatCapacity);
                }
            }

            if (location != null)
            {
                temperature = mixture.Temperature;
                if (temperature > Atmospherics.FireMinimumTemperatureToExist)
                {
                    atmosphereSystem.HotspotExpose(location.GridIndex, location.GridIndices, temperature, mixture.Volume);
                }
            }

            return(mixture.ReactionResults[GasReaction.Fire] != 0 ? ReactionResult.Reacting : ReactionResult.NoReaction);
        }
예제 #17
0
        public ReactionResult React(GasMixture mixture, IGasMixtureHolder?holder, AtmosphereSystem atmosphereSystem)
        {
            var energyReleased  = 0f;
            var oldHeatCapacity = atmosphereSystem.GetHeatCapacity(mixture);
            var temperature     = mixture.Temperature;
            var location        = holder as TileAtmosphere;

            mixture.ReactionResults[GasReaction.Fire] = 0;

            // More plasma released at higher temperatures
            var temperatureScale = 0f;
            var superSaturation  = false;

            if (temperature > Atmospherics.PlasmaUpperTemperature)
            {
                temperatureScale = 1f;
            }
            else
            {
                temperatureScale = (temperature - Atmospherics.PlasmaMinimumBurnTemperature) /
                                   (Atmospherics.PlasmaUpperTemperature - Atmospherics.PlasmaMinimumBurnTemperature);
            }

            if (temperatureScale > 0f)
            {
                var plasmaBurnRate = 0f;
                var oxygenBurnRate = Atmospherics.OxygenBurnRateBase - temperatureScale;

                if (mixture.GetMoles(Gas.Oxygen) / mixture.GetMoles(Gas.Plasma) >
                    Atmospherics.SuperSaturationThreshold)
                {
                    superSaturation = true;
                }

                if (mixture.GetMoles(Gas.Oxygen) >
                    mixture.GetMoles(Gas.Plasma) * Atmospherics.PlasmaOxygenFullburn)
                {
                    plasmaBurnRate = (mixture.GetMoles(Gas.Plasma) * temperatureScale) /
                                     Atmospherics.PlasmaBurnRateDelta;
                }
                else
                {
                    plasmaBurnRate = (temperatureScale * (mixture.GetMoles(Gas.Oxygen) / Atmospherics.PlasmaOxygenFullburn)) / Atmospherics.PlasmaBurnRateDelta;
                }

                if (plasmaBurnRate > Atmospherics.MinimumHeatCapacity)
                {
                    plasmaBurnRate = MathF.Min(MathF.Min(plasmaBurnRate, mixture.GetMoles(Gas.Plasma)), mixture.GetMoles(Gas.Oxygen) / oxygenBurnRate);
                    mixture.SetMoles(Gas.Plasma, mixture.GetMoles(Gas.Plasma) - plasmaBurnRate);
                    mixture.SetMoles(Gas.Oxygen, mixture.GetMoles(Gas.Oxygen) - (plasmaBurnRate * oxygenBurnRate));

                    mixture.AdjustMoles(superSaturation ? Gas.Tritium : Gas.CarbonDioxide, plasmaBurnRate);

                    energyReleased += Atmospherics.FirePlasmaEnergyReleased * (plasmaBurnRate);

                    mixture.ReactionResults[GasReaction.Fire] += (plasmaBurnRate) * (1 + oxygenBurnRate);
                }
            }

            if (energyReleased > 0)
            {
                var newHeatCapacity = atmosphereSystem.GetHeatCapacity(mixture);
                if (newHeatCapacity > Atmospherics.MinimumHeatCapacity)
                {
                    mixture.Temperature = ((temperature * oldHeatCapacity + energyReleased) / newHeatCapacity);
                }
            }

            if (location != null)
            {
                temperature = mixture.Temperature;
                if (temperature > Atmospherics.FireMinimumTemperatureToExist)
                {
                    location.HotspotExpose(temperature, mixture.Volume);

                    foreach (var entity in location.GridIndices.GetEntitiesInTileFast(location.GridIndex))
                    {
                        foreach (var temperatureExpose in entity.GetAllComponents <ITemperatureExpose>())
                        {
                            temperatureExpose.TemperatureExpose(mixture, temperature, mixture.Volume);
                        }
                    }

                    location.TemperatureExpose(mixture, temperature, mixture.Volume);
                }
            }

            return(mixture.ReactionResults[GasReaction.Fire] != 0 ? ReactionResult.Reacting : ReactionResult.NoReaction);
        }