private void LoadTextures(GraphicsDevice device, IProgressReceiver progressReceiver, McResourcePack resourcePack, bool isFirst) { progressReceiver.UpdateProgress(0, $"Loading textures: {resourcePack.Manifest?.Name ?? "Unknown"}"); if (!isFirst) { Atlas.LoadResourcePackOnTop(device, ActiveResourcePacks.First().TexturesAsBitmaps.Where(x => x.Key.StartsWith("block")).ToArray(), resourcePack.TexturesAsBitmaps.Where(x => x.Key.StartsWith("block")).ToArray(), resourcePack.TextureMetas, progressReceiver); } else { Atlas.GenerateAtlas(device, resourcePack.TexturesAsBitmaps.Where(x => x.Key.StartsWith("block")).ToArray(), resourcePack.TextureMetas, progressReceiver); //Atlas.Atlas.Save("atlas.png", ImageFormat.Png); } // if (!isFirst) { progressReceiver.UpdateProgress(0, $"Loading UI textures: {resourcePack.Manifest?.Name ?? "Unknown"}"); Alex.GuiRenderer.LoadResourcePackTextures(resourcePack, progressReceiver); } }