private void loadAssets() { AssetManager.AddFont("jupiter_crash", Raylib.LoadFont("Resources/Fonts/jupiter_crash.png")); AssetManager.AddFont("pixantiqua", Raylib.LoadFont("Resources/Fonts/pixantiqua.png")); AssetManager.AddFont("alpha_beta", Raylib.LoadFont("Resources/Fonts/alpha_beta.png")); AssetManager.AddSound("placeHome", Raylib.LoadSound("Resources/Sounds/Home_Place.wav")); AssetManager.AddSound("connectionCreate", Raylib.LoadSound("Resources/Sounds/Create_Connection.wav")); AssetManager.AddSound("shipLaunch", Raylib.LoadSound("Resources/Sounds/Ship_Launch.wav")); AssetManager.AddSound("shipDestroy", Raylib.LoadSound("Resources/Sounds/Ship_Destroy.wav")); }