예제 #1
0
 private void GenerateAssets()
 {
     for (int i = 0; i < AssetAmount; i++)
     {
         Assets[i] = AssetGenerator.GenerateAsset(Users[i % UserAmount]);
     }
 }
    public override void OnInspectorGUI()
    {
        base.OnInspectorGUI();

        AssetGenerator ag = (AssetGenerator)target;

        if (GUILayout.Button("Generate"))
        {
            ag.Generate();
        }
    }
예제 #3
0
    public override void OnInspectorGUI()
    {
        base.OnInspectorGUI();

        AssetGenerator dl = (AssetGenerator)target;

        if (GUILayout.Button("generate assets"))
        {
            dl.generate();
        }
    }