static void Main(string[] args) { Army army = new Army(); Machine Catapult = new Machine(725, 19, "Catapult", "Bolt", "Electric Phasing Annihilation", 10); Soldier Rogue = new Soldier(81, 8, 50, "Steel Armor", "Rogue"); Soldier Paladin = new Soldier(117, 14, 20, "Leather Armor", "Paladin"); Soldier Paladin1 = new Soldier(151, 12, 40, "Iron Armor", "Paladin1"); Soldier Paladin2 = new Soldier(168, 12, 10, "Hide Armor", "Paladin2"); Animal Rhino = new Animal(74, 30, 27, "Rhino"); Rider Rider1 = new Rider(Rogue, Rhino, "Rider1"); Rider Rider2 = new Rider(Paladin, Rhino, "Rider2"); army.AddToArmy(Catapult); army.AddToArmy(Rogue); army.AddToArmy(Paladin); army.AddToArmy(Paladin1); army.AddToArmy(Paladin2); army.AddToArmy(Rhino); army.AddToArmy(Rider1); army.AddToArmy(Rider2); army.AboutArmy(); army.GetDamage(310); Console.WriteLine("Бой закончен"); army.AboutArmy(); }