private void CopyArmorSettings(ArmorHandler _armorHandlerDead) { ArmorHandler _armorHandlerAlive = GetComponent <ArmorHandler>(); _armorHandlerDead.HasChest = _armorHandlerAlive.HasChest; _armorHandlerDead.HasHelmet = _armorHandlerAlive.HasHelmet; _armorHandlerDead.HasSkirt = _armorHandlerAlive.HasSkirt; _armorHandlerDead.HasShield = _armorHandlerAlive.HasShield; _armorHandlerDead.UpdateArmor(); }
public void Start() { _animator = GetComponent <Animator>(); _armorHandler = GetComponent <ArmorHandler>(); }