private void UploadData()
 {
     if (isPredicted)
     {
         api.SubmitScoutData(new ScoutDataCollector(transform.position.x, transform.position.y, windSpeed, windDir));
     }
     else
     {
         api.SubmitStationData(new StationDataCollector(stationId, windSpeed, windDir));
     }
 }
예제 #2
0
    void OnMouseDown()
    {
        Vector3 pos = Input.mousePosition;

        pos.z = 10;
        pos   = Camera.main.ScreenToWorldPoint(pos);

        api.SubmitScoutData(new ScoutDataCollector(pos.x, pos.y, parentZone.getWindSpeed(), parentZone.getWindDirection()));

        Debug.Log("scout data fire in zone at:" + pos.ToString());
    }
예제 #3
0
    void OnMouseDown()
    {
        Vector3 pos = Input.mousePosition;

        pos.z = 10;
        pos   = Camera.main.ScreenToWorldPoint(pos);

        api.SubmitScoutData(new ScoutDataCollector(pos.x, pos.y, globalWindScript.GetGlobalWindSpeed(), globalWindScript.GetGlobalWindDir()));

        Debug.Log("scout data fire at :" + pos.ToString());
    }