public void WireUp(Animatroller.Simulator.SimulatorForm sim) { sim.Connect(new Animatroller.Simulator.TestLight(georgeStrobeLight), "George Strobe"); sim.Connect(new Animatroller.Simulator.TestLight(spiderLight), "Spider Light"); sim.Connect(new Animatroller.Simulator.TestLight(skullsLight), "Skulls Lights"); sim.Connect(new Animatroller.Simulator.TestLight(cobWebLight), "Cobweb"); sim.Connect(new Animatroller.Simulator.TestLight(blinkyEyesLight), "Blinky Eyes"); sim.Connect(new Animatroller.Simulator.TestLight(rgbLightRight), "Right Skeleton"); sim.Connect(new Animatroller.Simulator.TestLight(rgbLight3), "Left Skeleton"); sim.Connect(new Animatroller.Simulator.TestLight(rgbLight4), "Unused"); sim.AddDigitalInput_Momentarily("Pressure Mat").Connect(pressureMat); sim.AddDigitalOutput("Spider Lift").Connect(spiderLift); sim.AddMotor("George").Connect(georgeMotor); }