public void WireUp(Animatroller.Simulator.SimulatorForm sim) { sim.Connect(new Animatroller.Simulator.TestLight(georgeStrobeLight), "George Strobe"); sim.Connect(new Animatroller.Simulator.TestLight(spiderLight), "Spider Light"); sim.Connect(new Animatroller.Simulator.TestLight(skullsLight), "Skulls Lights"); sim.Connect(new Animatroller.Simulator.TestLight(cobWebLight), "Cobweb"); sim.Connect(new Animatroller.Simulator.TestLight(blinkyEyesLight), "Blinky Eyes"); sim.Connect(new Animatroller.Simulator.TestLight(rgbLightRight), "Right Skeleton"); sim.Connect(new Animatroller.Simulator.TestLight(rgbLight3), "Left Skeleton"); sim.Connect(new Animatroller.Simulator.TestLight(rgbLight4), "Unused"); sim.AddDigitalInput_Momentarily("Pressure Mat").Connect(pressureMat); sim.AddDigitalOutput("Spider Lift").Connect(spiderLift); sim.AddMotor("George").Connect(georgeMotor); }
public void WireUp(Animatroller.Simulator.SimulatorForm sim) { sim.AddDigitalInput_Momentarily("Blue").Connect(buttonBlue); sim.AddDigitalInput_Momentarily("Red").Connect(buttonRed); sim.Connect(new Animatroller.Simulator.TestLight(lightNetRight), "Net Right"); sim.Connect(new Animatroller.Simulator.TestLight(lightGarlandRight), "Garland R"); sim.Connect(new Animatroller.Simulator.TestLight(lightHatsRight), "Hats Right"); sim.Connect(new Animatroller.Simulator.TestLight(lightTreesRight), "Tree Right"); sim.Connect(new Animatroller.Simulator.TestLight(lightReindeers), "Reindeers"); sim.Connect(new Animatroller.Simulator.TestLight(lightIcicles), "Icicles"); sim.Connect(new Animatroller.Simulator.TestLight(lightNetLeft), "Net Left"); sim.Connect(new Animatroller.Simulator.TestLight(lightTree), "Tree"); sim.Connect(new Animatroller.Simulator.TestLight(lightGarlandLeft), "Garland L"); // sim.Connect(new Animatroller.Simulator.TestLight(lightUnused1), "Unused 1"); // sim.Connect(new Animatroller.Simulator.TestLight(lightUnused2), "Unused 2"); sim.Connect(new Animatroller.Simulator.TestLight(lightJesus), "Jesus"); sim.Connect(new Animatroller.Simulator.TestLight(lightCeiling1), "Ceiling 1"); sim.Connect(new Animatroller.Simulator.TestLight(lightCeiling2), "Ceiling 2"); sim.Connect(new Animatroller.Simulator.TestLight(lightCeiling3), "Ceiling 3"); sim.Connect(new Animatroller.Simulator.TestLight(lightVader), "Vader"); sim.Connect(new Animatroller.Simulator.TestPixel1D(testPixels), "Rope"); sim.AddDigitalOutput("Blue Button").Connect(buttonLightBlue); sim.AddDigitalOutput("Red Button").Connect(buttonLightRed); sim.AddDigitalOutput("Lightsaber").Connect(elLightsaber); sim.AddDigitalOutput("Jesus Halo").Connect(elJesus); sim.AddDigitalOutput("Big Reindeer").Connect(bigReindeer); sim.AddDigitalInput_Momentarily("Reindeer").Connect(buttonStartReindeer); }