public Demo2() { InitializeComponent(); ani.SetPaths(new Path2D(70, 320, 5, 115, 2000, 2000, 0, 0, Functions.CubicEaseOut, Functions.CubicEaseIn), new Path2D(320, 70, 115, 5, 2000, 1700, 300, 600, Functions.Liner, Functions.CubicEaseInOut)); }