// this represents all 6 keyframes to be moved public void moveKeyframe() { animTrack.MoveKeyFrameUI(keyframeXindex, keyframeTime, AnimationCurveToUpdate.x); animTrack.MoveKeyFrameUI(keyframeYindex, keyframeTime, AnimationCurveToUpdate.y); animTrack.MoveKeyFrameUI(keyframeZindex, keyframeTime, AnimationCurveToUpdate.z); animTrack.MoveKeyFrameUI(keyframeRotateXindex, keyframeTime, AnimationCurveToUpdate.rotationX); animTrack.MoveKeyFrameUI(keyframeRotateYindex, keyframeTime, AnimationCurveToUpdate.rotationY); animTrack.MoveKeyFrameUI(keyframeRotateZindex, keyframeTime, AnimationCurveToUpdate.rotationZ); }