public void Draw(SpriteBatch spriteBatch, SpriteBatch screenSpriteBatch) { DrawCells(spriteBatch); DrawAreaTiles(spriteBatch); DrawUnits(spriteBatch); animationQueue.Draw(spriteBatch, screenSpriteBatch); DrawUI(screenSpriteBatch); }
public void Draw(SpriteBatch spriteBatch, SpriteBatch screenSpriteBatch) { DrawCells(spriteBatch); DrawAreaTiles(spriteBatch); DrawUnits(spriteBatch); animationQueue.Draw(spriteBatch, screenSpriteBatch); DrawUI(screenSpriteBatch); }