public void ReadFileList() { if (LoadFromFile) { if (File.Exists(Path.Combine(filepath, "FileList.txt"))) { //The file exists and can be loaded StreamReader file = File.OpenText(Path.Combine(filepath, "FileList.txt")); string s = file.ReadLine(); while (s != null) { AnimationData data = new AnimationData(s.Replace(".dat", "")); data.LoadFromFile(filepath); AnimationDatas.Add(data); s = file.ReadLine(); Debug.Log(data.GetAnimationCurveData()); } file.Close(); } } }