예제 #1
0
 public void End()
 {
     Animation.IAppearanceAnimator animator = _animators?[_activeFrameGroupIndex];
     if (animator != null)
     {
         animator.Finished = true;
     }
 }
예제 #2
0
 internal void End()
 {
     Animation.IAppearanceAnimator animator = m_Animators?[m_ActiveFrameGroupIndex];
     if (animator != null)
     {
         animator.Finished = true;
     }
 }
예제 #3
0
 public void SetEndless()
 {
     Animation.IAppearanceAnimator animator = _animators?[_activeFrameGroupIndex];
     if (animator != null)
     {
         animator.SetEndless();
     }
 }
예제 #4
0
 internal void SetEndless()
 {
     Animation.IAppearanceAnimator animator = m_Animators?[m_ActiveFrameGroupIndex];
     if (animator != null)
     {
         animator.SetEndless();
     }
 }