void Update_FEED() { if (TextFeed.IsFinished()) { SetState(LevelState.GAMEPLAY); } }
void Update_FINISHED() { if (Clouds.IsFinished()) { Application.LoadLevel("MainMenu"); } }
void Update_READY() { if (TextReady.IsFinished()) { SetState(LevelState.FEED); } }
public bool IsFinished() { return(ItemsAnimation.IsFinished()); }