예제 #1
0
    private void Initialize()
    {
        map       = Map.FindMap();
        barbarian = Barbarian.FindBarbarian();
        anim      = GetComponent <AnimatedObject>();
        anim.Initialize();
        anim.PlayAnimation("Slime_Idle");

        value = 3;
    }
예제 #2
0
    private void Start()
    {
        camOffset = cam.transform.position - transform.position;
        anim      = GetComponent <AnimatedObject>();
        anim.Initialize();
        anim.PlayAnimation("Barbarian_LookingDown");


        map.Generate(); // <-- initiates the animation sequence
        //cell = map.StartCell();

        //ui.FadePanelsIn();
        //ui.SetMinimap(map.GetMinimap());
    }