private void DrawSelectBtn(int index) { AnimInfoEditor info = Player.Anims[index] as AnimInfoEditor; if (info == null) { return; } info.SetName(index + 1); if (info.Target == null) { info.Target = Player; } //info.IndexID = index + 1; info.DrawSelectGUI(); if (info.IsSelect == true) { if (SelectAnimInfo != null && SelectAnimInfo.IndexID != info.IndexID) { SelectAnimInfo.IsSelect = false; } SelectAnimInfo = info; } if (info.DelayRemove == true) { RemoveAnimInfo = info; } }