private void DrawSelectBtn(int index)
        {
            AnimInfoEditor info = Player.Anims[index] as AnimInfoEditor;

            if (info == null)
            {
                return;
            }
            info.SetName(index + 1);
            if (info.Target == null)
            {
                info.Target = Player;
            }
            //info.IndexID = index + 1;
            info.DrawSelectGUI();

            if (info.IsSelect == true)
            {
                if (SelectAnimInfo != null && SelectAnimInfo.IndexID != info.IndexID)
                {
                    SelectAnimInfo.IsSelect = false;
                }
                SelectAnimInfo = info;
            }
            if (info.DelayRemove == true)
            {
                RemoveAnimInfo = info;
            }
        }