/// <summary> /// Initializes the hash sets. /// </summary> void InitHashSets() { // No need to re-initialize if it's already been initialized. if (null != hashSets) { return; } hashSets = new AmazonGameCircleExampleWSHashSets(); }
/// <summary> /// Initializes the hash sets. /// </summary> void InitHashSets() { // No need to re-initialize if it's already been initialized. if(null != hashSets) { return; } hashSets = new AmazonGameCircleExampleWSHashSets(); }