/// <summary>
 /// Initializes the hash sets.
 /// </summary>
 void InitHashSets()
 {
     // No need to re-initialize if it's already been initialized.
     if (null != hashSets)
     {
         return;
     }
     hashSets = new AmazonGameCircleExampleWSHashSets();
 }
 /// <summary>
 /// Initializes the hash sets.
 /// </summary>
 void InitHashSets()
 {
     // No need to re-initialize if it's already been initialized.
     if(null != hashSets) {
         return;
     }
     hashSets = new AmazonGameCircleExampleWSHashSets();
 }