// -3 ~ +3 /// ///////////////////////////////////////////////////////////////// Public Functions public AmPlayer() { //SHIRT, PANT, GLOVE, SOCK, SHOE AmTexture newTxr = new AmTexture(); mDirectObj = new AmDirection(); mpName = ""; arrTexture.Add(newTxr); // Shirt....0 /// Save 5 texture in arrTexture }
//public string Weather; public AmCard() { mDirectObj = new AmDirection(); }