// -3 ~ +3
    /// /////////////////////////////////////////////////////////////////          Public Functions
    public AmPlayer()
    {
        //SHIRT, PANT, GLOVE, SOCK, SHOE
        AmTexture newTxr = new AmTexture();

        mDirectObj = new AmDirection();
        mpName     = "";
        arrTexture.Add(newTxr);  // Shirt....0   /// Save 5 texture in arrTexture
    }
 //public string Weather;
 public AmCard()
 {
     mDirectObj = new AmDirection();
 }