예제 #1
0
 public void UnlockLimitlessWith500Diamonds()
 {
     if (life.diamonds >= 500)
     {
         sound.PlayUnlockLimless();
         life.diamonds           -= 500;
         life.isLimitlessUnlocked = 1;
         GM.SaveGameMenu();
         LLUnlockedPanel.SetActive(true);
         StartCoroutine("Openllunlock");
     }
     else
     {
         sound.PlayotherButton();
         notenoughDiamondPanel.SetActive(true);
     }
 }
예제 #2
0
    IEnumerator OpenLimitless()
    {
        yield return(new WaitForSeconds(0.15f));

        sound.PlayUnlockLimless();
        LeanTween.scale(LimUnPanHolder, levComPresize, 0.35f);
        yield return(new WaitForSeconds(0.35f));

        LeanTween.scale(LimUnPanHolder, levComFinalsize, 0.15f);
    }