private void SetAnchorsTopRight() { if (GUILayout.Button("Set Anchors Top Right", buttonContentStyle)) { GameObject[] selectedGameObjects = Selection.gameObjects; foreach (var g in selectedGameObjects) { RectTransform rectTransform = g.GetComponent <RectTransform>(); if (rectTransform != null) { AiryUIAnchors.SetAnchorsTopRight(rectTransform); } } } }
private void SetAnchorsTopRight() { var btnContent = new GUIContent() { text = "Set Anchors Top Right", tooltip = "Move Anchors to top right of the rect" }; if (GUILayout.Button(btnContent, GUILayout.Height(50))) { GameObject[] selectedGameObjects = Selection.gameObjects; foreach (var g in selectedGameObjects) { RectTransform rectTransform = g.GetComponent <RectTransform>(); if (rectTransform != null) { AiryUIAnchors.SetAnchorsTopRight(rectTransform); } } } }