private void SetAnchorsBottomLeft() { if (GUILayout.Button("Set Anchors Bottom Left", buttonContentStyle)) { GameObject[] selectedGameObjects = Selection.gameObjects; foreach (var g in selectedGameObjects) { RectTransform rectTransform = g.GetComponent <RectTransform>(); if (rectTransform != null) { AiryUIAnchors.SetAnchorsBottomLeft(rectTransform); } } } GUILayout.Space(20); }
private void SetAnchorsBottomLeft() { var btnContent = new GUIContent() { text = "Set Anchors Bottom Left", tooltip = "Move Anchors to bottom left of the rect" }; if (GUILayout.Button(btnContent, GUILayout.Height(50))) { GameObject[] selectedGameObjects = Selection.gameObjects; foreach (var g in selectedGameObjects) { RectTransform rectTransform = g.GetComponent <RectTransform>(); if (rectTransform != null) { AiryUIAnchors.SetAnchorsBottomLeft(rectTransform); } } } GUILayout.Space(20); }