private bool IsClientAuthorized(UseCircuitCodePacket useCircuitCode, out AuthenticateResponse sessionInfo) { UUID agentID = useCircuitCode.CircuitCode.ID; UUID sessionID = useCircuitCode.CircuitCode.SessionID; uint circuitCode = useCircuitCode.CircuitCode.Code; sessionInfo = m_circuitManager.AuthenticateSession(sessionID, agentID, circuitCode); return(sessionInfo.Authorised); }
private bool IsClientAuthorized(UseCircuitCodePacket useCircuitCode, IPEndPoint remoteEndPoint, out AgentCircuitData sessionInfo) { UUID agentID = useCircuitCode.CircuitCode.ID; UUID sessionID = useCircuitCode.CircuitCode.SessionID; uint circuitCode = useCircuitCode.CircuitCode.Code; sessionInfo = m_circuitManager.AuthenticateSession(sessionID, agentID, circuitCode, remoteEndPoint); return(sessionInfo != null); }
private void ConnectUseCircuitCode(Connection conn, uint code, string agentID, string sessionID) { AuthenticateResponse authResponse = m_CircuitManager.AuthenticateSession(new UUID(sessionID), new UUID(agentID), code); if (authResponse.Authorised) { m_Clients.Add(new Client(conn, this, m_Scene)); } }
public void ValidateLoginTest() { AgentCircuitManager agentCircuitManager = new AgentCircuitManager(); agentCircuitManager.AddNewCircuit(circuitcode1, m_agentCircuitData1); agentCircuitManager.AddNewCircuit(circuitcode2, m_agentCircuitData2); // should be authorized AuthenticateResponse resp = agentCircuitManager.AuthenticateSession(SessionId1, AgentId1, circuitcode1); Assert.That(resp.Authorised); //should not be authorized resp = agentCircuitManager.AuthenticateSession(SessionId1, UUID.Random(), circuitcode1); Assert.That(!resp.Authorised); resp = agentCircuitManager.AuthenticateSession(UUID.Random(), AgentId1, circuitcode1); Assert.That(!resp.Authorised); resp = agentCircuitManager.AuthenticateSession(SessionId1, AgentId1, circuitcode2); Assert.That(!resp.Authorised); resp = agentCircuitManager.AuthenticateSession(SessionId2, AgentId1, circuitcode2); Assert.That(!resp.Authorised); agentCircuitManager.RemoveCircuit(circuitcode2); resp = agentCircuitManager.AuthenticateSession(SessionId2, AgentId2, circuitcode2); Assert.That(!resp.Authorised); }
/// <summary> /// Check whether a given client is authorized to connect. /// </summary> /// <param name="useCircuit"></param> /// <param name="circuitManager"></param> /// <param name="sessionInfo"></param> /// <returns></returns> public virtual bool IsClientAuthorized( UseCircuitCodePacket useCircuit, AgentCircuitManager circuitManager, out AuthenticateResponse sessionInfo) { UUID agentId = useCircuit.CircuitCode.ID; UUID sessionId = useCircuit.CircuitCode.SessionID; uint circuitCode = useCircuit.CircuitCode.Code; sessionInfo = circuitManager.AuthenticateSession(sessionId, agentId, circuitCode); if (!sessionInfo.Authorised) { return(false); } return(true); }