// Use this for initialization
 void Start()
 {
     juliette = GameObject.FindGameObjectWithTag("Player").GetComponent <PrincesseObjetProgression>();
     affichageObjetRamasser = GameObject.FindGameObjectWithTag("HUDAffichageObjetRamasser").GetComponent <AffichageObjetRamasser> ();
     affichageobjetActuel   = GameObject.FindGameObjectWithTag("HUDAffichageInventaire").GetComponent <AffichageInventaire> ();
 }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     affichageObjetRamasser = GameObject.FindGameObjectWithTag("HUDAffichageObjetRamasser").GetComponent <AffichageObjetRamasser> ();
     juliette       = GameObject.FindGameObjectWithTag("Player").GetComponent <PrincesseArme> ();
     soundGenerator = gameObject.GetComponent <SoundEntity>();
 }