// Use this for initialization void Start() { juliette = GameObject.FindGameObjectWithTag("Player").GetComponent <PrincesseObjetProgression>(); affichageObjetRamasser = GameObject.FindGameObjectWithTag("HUDAffichageObjetRamasser").GetComponent <AffichageObjetRamasser> (); affichageobjetActuel = GameObject.FindGameObjectWithTag("HUDAffichageInventaire").GetComponent <AffichageInventaire> (); }
// Use this for initialization void Start() { affichageObjetRamasser = GameObject.FindGameObjectWithTag("HUDAffichageObjetRamasser").GetComponent <AffichageObjetRamasser> (); juliette = GameObject.FindGameObjectWithTag("Player").GetComponent <PrincesseArme> (); soundGenerator = gameObject.GetComponent <SoundEntity>(); }