예제 #1
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 public HandBehaviours(ActorBehavioursBase <ACType, ABB> abb, PropHandler ph)
 {
     propHandler = ph;
     this.abb    = (ABB)abb;
     this.ac     = abb.ac;
     muscleGroup = ph.attachedMuscleGroup;
     handMuscle  = muscleGroup.muscles[muscleGroup.muscles.Length - 1];
 }
예제 #2
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 public EnemyBodyBehaviours(ActorBehavioursBase <EnemyController, EnemyBehaviours> abb) : base(abb)
 {
 }
예제 #3
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 public BodyBehaviours(ActorBehavioursBase <ACType, ABB> abb)
 {
     this.abb = (ABB)abb;
     this.ac  = abb.ac;
 }
예제 #4
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 public EnemyHandBehaviours(ActorBehavioursBase <EnemyController, EnemyBehaviours> abb, PropHandler ph) : base(abb, ph)
 {
 }