Esempio n. 1
0
 public HandBehaviours(ActorBehavioursBase <ACType, ABB> abb, PropHandler ph)
 {
     propHandler = ph;
     this.abb    = (ABB)abb;
     this.ac     = abb.ac;
     muscleGroup = ph.attachedMuscleGroup;
     handMuscle  = muscleGroup.muscles[muscleGroup.muscles.Length - 1];
 }
Esempio n. 2
0
 public EnemyBodyBehaviours(ActorBehavioursBase <EnemyController, EnemyBehaviours> abb) : base(abb)
 {
 }
Esempio n. 3
0
 public BodyBehaviours(ActorBehavioursBase <ACType, ABB> abb)
 {
     this.abb = (ABB)abb;
     this.ac  = abb.ac;
 }
Esempio n. 4
0
 public EnemyHandBehaviours(ActorBehavioursBase <EnemyController, EnemyBehaviours> abb, PropHandler ph) : base(abb, ph)
 {
 }