예제 #1
0
    private void OnTriggerEnter(Collider other)
    {
        AN_TDS_Controller tds = other.GetComponent <AN_TDS_Controller>();

        if (tds != null)
        {
            tds.SpeedBonusTimer = BonusTimer;
            tds.BonusSpeed      = SpeedBonus;

            FindObjectOfType <AN_GameManager>().GetEffectVoid(); // bonus effect
            GetComponent <AudioSource>().Play();

            Destroy(gameObject);
        }
    }
예제 #2
0
 private void Start()
 {
     manager = FindObjectOfType <AN_GameManager>();
     agent   = GetComponent <NavMeshAgent>();
     tds     = FindObjectOfType <AN_TDS_Controller>();
 }