private static void InitAsset(WaitingAssetsInfo waitInfo)
        {
            var path      = waitInfo.path;
            var extension = Path.GetExtension(path).ToLower();

            if (ABConfig.IsExcludeExtention(extension))
            {
                return;
            }
            ABAssetsInfo info = null;

            if (!s_AssetInfoDic.ContainsKey(path))
            {
                var assetType = ABConfig.GetAssetType(extension);
                var width     = 0;
                var height    = 0;
                if (assetType == AssetsType.Texture)
                {
                    ABHelper.GetTextureWidthAndHeight(path, out width, out height);
                }
                info = new ABAssetsInfo()
                {
                    type          = assetType,
                    name          = Path.GetFileNameWithoutExtension(path),
                    extension     = extension,
                    path          = path,
                    abName        = ABHelper.GetABName(path),
                    textureWidth  = width,
                    textureHeight = height
                };
                s_AssetInfoDic[path] = info;
            }
            else
            {
                info = s_AssetInfoDic[path];
            }
            info.size = ABHelper.GetAssetSize(path);
            if (info.type == AssetsType.Texture)
            {
                var maxSize = 0;
                ABHelper.GetTextureMaxSize(s_TargetPlatform, info.path, out maxSize);
                info.textureMaxSize = maxSize;
            }
            foreach (var ab in waitInfo.parents)
            {
                info.AddRefAB(ab);
            }
            if (!s_AssetTypeStat.ContainsKey(AssetsType.None))
            {
                s_AssetTypeStat[AssetsType.None] = new StatInfo();
            }
            if (!s_AssetTypeStat.ContainsKey(info.type))
            {
                s_AssetTypeStat[info.type] = new StatInfo();
            }
            s_AssetTypeStat[AssetsType.None].Stat(1, info.size);
            s_AssetTypeStat[info.type].Stat(1, info.size);
            s_CurrentAssetsList.Add(info);
            s_AssetDirty = true;
        }