예제 #1
0
 public static void packageABAssetBundleWindows()
 {
     EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTargetGroup.Standalone, BuildTarget.StandaloneWindows64);
     Caching.ClearCache();
     ABBuildTools.Build();
 }
예제 #2
0
 public static void packageABAssetBundleIphone()
 {
     EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTargetGroup.iOS, BuildTarget.iOS);
     Caching.ClearCache();
     ABBuildTools.Build();
 }