public static void packageABAssetBundleWindows() { EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTargetGroup.Standalone, BuildTarget.StandaloneWindows64); Caching.ClearCache(); ABBuildTools.Build(); }
public static void packageABAssetBundleIphone() { EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTargetGroup.iOS, BuildTarget.iOS); Caching.ClearCache(); ABBuildTools.Build(); }