コード例 #1
0
ファイル: xnor.cs プロジェクト: fel88/Xnor
        public static void encode_cols_cpu(IntPtr input, IntPtr output)//input float, output int
        {
            /*   int n = input->size[0];
             * int k = input->size[1];
             * int l = 1 + (n - 1) / ENCODE_BIT;
             *
             * THIntTensor_resize2d(output, l, k);
             * float* a = THFloatTensor_data(input);
             * uint32_t* b = (uint32_t*)THIntTensor_data(output);
             *
             * encode_cols_cpu_kernel(a, b, n, k);*/

            var n = (int)THWrapper.THFloatTensor_size(input, 0);
            var k = (int)THWrapper.THFloatTensor_size(input, 1);

            int l = 1 + (n - 1) / matmul.ENCODE_BIT;

            THWrapper.THIntTensor_resize2d(output, l, k);

            var a = THWrapper.THFloatTensor_data(input);
            var b = THWrapper.THIntTensor_data(output);

            encode_cols_cpu_kernel(a, b, n, k);

            //var res1 = BitConverter.ToUInt32(BitConverter.GetBytes(THWrapper.THIntTensor_get2d(output, 0, 7)), 0);
            //var res2 = THWrapper.THIntTensor_get2d(output, 7, 0);
        }
コード例 #2
0
ファイル: xnor.cs プロジェクト: fel88/Xnor
        public static void encode_rows_cpu(IntPtr input, IntPtr output)//input float, output int
        {
            var m = (int)THWrapper.THFloatTensor_size(input, 0);
            var n = (int)THWrapper.THFloatTensor_size(input, 1);

            int l = 1 + (n - 1) / matmul.ENCODE_BIT;

            THWrapper.THIntTensor_resize2d(output, m, l);
            var test1 = THWrapper.THIntTensor_nDimension(output);
            var dim0  = THWrapper.THIntTensor_size(output, 0);
            var dim1  = THWrapper.THIntTensor_size(output, 1);
            //THIntTensor_resize2d(output, m, l);

            /*int m = input->size[0];
             * int n = input->size[1];
             * int l = 1 + (n - 1) / ENCODE_BIT;
             *
             * THIntTensor_resize2d(output, m, l);
             * float* a = THFloatTensor_data(input);
             * uint32_t* b = (uint32_t*)THIntTensor_data(output);
             */

            var a = THWrapper.THFloatTensor_data(input);
            var b = THWrapper.THIntTensor_data(output);

            encode_rows_cpu_kernel(a, b, m, n);
            //var temp = InternalArray.FromTHIntTensor(output);
        }
コード例 #3
0
ファイル: xnor.cs プロジェクト: fel88/Xnor
        public static void fpbinary_gemm_cpu(IntPtr a, IntPtr b, IntPtr c, int m, int nn, int k, int transb, int beta, int alpha, IntPtr alphas)
        {
            if (THWrapper.THFloatTensor_nDimension(c) != 2 || THWrapper.THFloatTensor_size(c, 0) * THWrapper.THFloatTensor_size(c, 1) < m * k)
            {
                THWrapper.THFloatTensor_resize2d(c, m, k);
                //THFloatTensor_resize2d(c, m, k);
            }

            /*
             * uint32_t* A = (uint32_t*)THIntTensor_data(a);
             * uint32_t* B = (uint32_t*)THIntTensor_data(b);
             * float* C = THFloatTensor_data(c);
             * float* D = THFloatTensor_data(alphas);
             */
            var A = THWrapper.THIntTensor_data(a);
            var B = THWrapper.THIntTensor_data(b);
            var C = THWrapper.THFloatTensor_data(c);
            var D = THWrapper.THFloatTensor_data(alphas);

            var aa = InternalArray.FromTHIntTensor(a);
            var bb = InternalArray.FromTHIntTensor(b);
            var cc = InternalArray.FromTHFloatTensor(c);
            var dd = InternalArray.FromTHFloatTensor(alphas);

            int n    = 1 + (nn - 1) / matmul.ENCODE_BIT;
            int brow = transb != 0 ? 1 : k;
            int bcol = transb != 0 ? n : 1;

            //matmul.dgemm_nn(m, k, nn, A, n, 1, B, brow, bcol, C, k, 1, beta, alpha, D);
            //matmul.dgemm_nn(m, k, nn, A, n, 1, B, brow, bcol, C, k, 1, beta, alpha, D);
            matmul.fpdgemm_nn(m, k, nn, A, n, 1, B, brow, bcol, C, k, 1, beta);

            if (alpha != 0)
            {
                for (int i = 0; i < m; i++)
                {
                    for (int j = 0; j < k; j++)
                    {
                        //C[i * n + j] *= alphas[i];
                        var   aa1 = matmul.GetFloat(C, i * k + j);
                        short aq1 = (short)(aa1 * 256);

                        var aa2 = matmul.GetFloat(D, i);
                        var aq2 = (short)(aa2 * 256);

                        var val4      = (short)((int)(aq1 * aq2) >> 8);
                        var quant_res = val4 / 256f;
                        var orig      = aa1 * aa2;
                        //matmul.SetFloat(C, i * k + j, aa1 * aa2);

                        matmul.SetFloat(C, i * k + j, val4);

                        //C[i * n + j] = (float)(C[i * n + j] * alphas[i]);
                    }
                }
            }
        }
コード例 #4
0
ファイル: InternalArray.cs プロジェクト: fel88/Xnor
        public static InternalArray FromTHFloatTensor(IntPtr tensor)
        {
            var dims = THWrapper.THFloatTensor_nDimension(tensor);

            int[] d = new int[dims];
            for (int i = 0; i < dims; i++)
            {
                d[i] = (int)THWrapper.THFloatTensor_size(tensor, i);
            }
            InternalArray ret = new InternalArray(d);

            if (dims == 2)
            {
                for (int i = 0; i < d[0]; i++)
                {
                    for (int j = 0; j < d[1]; j++)
                    {
                        ret.Set2D(i, j, THWrapper.THFloatTensor_get2d(tensor, i, j));
                    }
                }
            }
            if (dims == 3)
            {
                for (int k = 0; k < d[0]; k++)
                {
                    for (int i = 0; i < d[1]; i++)
                    {
                        for (int j = 0; j < d[2]; j++)
                        {
                            ret.Set3D(k, i, j, THWrapper.THFloatTensor_get3d(tensor, k, i, j));
                        }
                    }
                }
            }
            if (dims == 4)
            {
                for (int k1 = 0; k1 < d[0]; k1++)
                {
                    for (int k = 0; k < d[1]; k++)
                    {
                        for (int i = 0; i < d[2]; i++)
                        {
                            for (int j = 0; j < d[3]; j++)
                            {
                                ret.Set4D(k1, k, i, j, THWrapper.THFloatTensor_get4d(tensor, k1, k, i, j));
                            }
                        }
                    }
                }
            }

            ret.UpdateOffsets();
            return(ret);
        }
コード例 #5
0
ファイル: xnor.cs プロジェクト: fel88/Xnor
        /*public static void memcpy(float[] a1, long dst, float[] a2, long dst2, long size)
         * {
         *  for (int i = 0; i < size / 4; i++)
         *  {
         *      a1[i + dst] = a2[i + dst2];
         *  }
         * }*/
        /*
         *  THFloatTensor *input,
         *                                      THFloatTensor *output,
         *                                      THIntTensor *weight,
         *                                      THFloatTensor *bias,
         *                                      THFloatTensor *columns,
         *                                      THFloatTensor *alphas,
         *                                      int kH, int kW,
         *                                      int dH, int dW,
         *                                      int padH, int padW)*/
        public static void THNN_Bin_SpatialConvolutionMM_updateOutput(
            IntPtr input,
            IntPtr output,
            IntPtr weight,
            IntPtr bias,
            IntPtr columns,
            IntPtr alphas,
            int kH, int kW,
            int dH, int dW,
            int padH, int padW
            , bool quantOutput = false)
        {
            int ndim = THWrapper.THFloatTensor_nDimension(input);
            int dimf = 0;
            int dimh = 1;
            int dimw = 2;

            if (ndim == 4)
            {
                dimf++;
                dimh++;
                dimw++;
            }
            var nInputPlane = THWrapper.THFloatTensor_size(input, dimf);
            var inputHeight = THWrapper.THFloatTensor_size(input, dimh);
            var inputWidth  = THWrapper.THFloatTensor_size(input, dimw);

            var nOutputPlane = THWrapper.THFloatTensor_size(weight, 0);
            var outputHeight = (inputHeight + 2 * padH - kH) / dH + 1;
            var outputWidth  = (inputWidth + 2 * padW - kW) / dW + 1;

            //InternalArray ones = new InternalArray(new int[] { 1 });
            IntPtr ones = THWrapper.THFloatTensor_new();

            if (bias != null && THWrapper.THFloatTensor_nDimension(bias) == 1)
            {
                THWrapper.THFloatTensor_resize2d(bias, THWrapper.THFloatTensor_size(bias, 0), 1);
                //THFloatTensor_resize2d(bias, bias.Shape[0], 1);
            }
            THWrapper.THFloatTensor_resize2d(ones, 1, outputHeight * outputWidth);
            //THFloatTensor_resize2d(ones, 1, outputHeight * outputWidth);
            THWrapper.THFloatTensor_fill(ones, 1);
            //THFloatTensor_fill(ones, 1);

            var T = THWrapper.THFloatTensor_size(input, 0);
            //InternalArray bin_col = new InternalArray(new int[] { 1 });
            var bin_col = THWrapper.THIntTensor_new();

            THWrapper.THFloatTensor_resize4d(output, T, (int)nOutputPlane, outputHeight, outputWidth);
            //THFloatTensor_resize4d(output, T, (int)nOutputPlane, outputHeight, outputWidth);
            THWrapper.THFloatTensor_resize3d(columns, T, kW * kH * nInputPlane, outputHeight * outputWidth);
            //THFloatTensor_resize3d(columns, T, kW * kH * nInputPlane, outputHeight * outputWidth);
            THWrapper.THIntTensor_resize3d(bin_col, T, (int)nOutputPlane, outputHeight * outputWidth);
            //THIntTensor_resize3d(bin_col, T, (int)nOutputPlane, outputHeight * outputWidth);

            for (int t = 0; t < T; t++)
            {
                /*var input_t = input.Get2DImageFrom4DArray(0, t);
                 * var columns_t = columns.Get2DImageFrom4DArray(0, t);
                 * var bin_col_t = bin_col.Get2DImageFrom4DArray(0, t);*/


                //var _bin_col = bin_col.ToTHTensor();
                var input_t   = THWrapper.THFloatTensor_newSelect(input, 0, t);
                var columns_t = THWrapper.THFloatTensor_newSelect(columns, 0, t);
                var bin_col_t = THWrapper.THIntTensor_newSelect(bin_col, 0, t);

                /* var bbb = InternalArray.FromTHFloatTensor(columns_t);
                 * for (int i = 0; i < bbb.Data.Length; i++)
                 * {
                 *   var res = bbb.Data[i];
                 *   if (res != 0)
                 *   {
                 *
                 *   }
                 *
                 * }*/
                THNN_unfolded_copy(
                    columns_t, input_t, kW, kH, dW, dH, padW, padH,
                    (int)nInputPlane, (int)inputWidth, (int)inputHeight, (int)outputWidth, (int)outputHeight
                    );
                //  bbb = InternalArray.FromTHFloatTensor(columns_t);

                //Debug.Assert(bbb.Data[1800] == -0.053401);
                //Debug.Assert(bbb.Data[4200] == -0.852360);

                /* for (int i = 0; i < bbb.Data.Length; i++)
                 * {
                 *   var res = bbb.Data[i];
                 *   if (res != 0)
                 *   {
                 *
                 *   }
                 * }*/
                encode_cols_cpu(columns_t, bin_col_t);
                //  var bb = InternalArray.FromTHIntTensor(bin_col_t);

                /* for (int i = 0; i < bb.IntData.Length; i++)
                 * {
                 *   var res = bb.IntData[i];
                 *   if (res != 0)
                 *   {
                 *
                 *   }
                 * }*/
            }
            for (int t = 0; t < T; t++)
            {
                /* THFloatTensor* output_t = THFloatTensor_newSelect(output, 0, t);
                 * THIntTensor* bin_col_t = THIntTensor_newSelect(bin_col, 0, t);
                 */
                /*var output_t = output.Get2DImageFrom4DArray(0, t);
                 * var bin_col_t = bin_col.Get2DImageFrom4DArray(0, t);*/
                //var _output = output.ToTHTensor();
                //var _bin_col = bin_col.ToTHTensor();
                var output_t  = THWrapper.THFloatTensor_newSelect(output, 0, t);
                var bin_col_t = THWrapper.THIntTensor_newSelect(bin_col, 0, t);
                THNN_Bin_SpatialConvolutionMM_updateOutput_frame(
                    output_t, weight, bias, ones, bin_col_t, alphas, kW, kH, dW, dH, padW, padH,
                    nInputPlane, inputWidth, inputHeight, nOutputPlane, outputWidth, outputHeight, quantOutput
                    );
            }
        }