コード例 #1
0
ファイル: xnor.cs プロジェクト: fel88/Xnor
        internal static InternalArray bin_conv2d(InternalArray input, InternalArray weight, InternalArray bias, InternalArray alpha, int[] kernel_size, int[] stride, int[] padding)
        {
            var    col_tensor = THWrapper.THFloatTensor_new();
            var    output     = THWrapper.THFloatTensor_new();
            var    _alpha     = alpha.ToTHTensor();
            var    _input     = input.ToTHTensor();
            var    _weight    = weight.ToTHTensor();
            IntPtr _bias;

            if (bias == null)
            {
                _bias = THWrapper.THFloatTensor_new();
            }
            else
            {
                _bias = bias.ToTHTensor();
            }
            binop.THNN_Bin_SpatialConvolutionMM_updateOutput(_input, output, _weight, _bias, col_tensor, _alpha,
                                                             kernel_size[0], kernel_size[1], stride[0], stride[1], padding[0], padding[1]);
            THWrapper.THFloatTensor_free(col_tensor);
            var ret = InternalArray.FromTHFloatTensor(output);

            THWrapper.THFloatTensor_free(output);
            THWrapper.THFloatTensor_free(_bias);
            THWrapper.THFloatTensor_free(_input);
            THWrapper.THFloatTensor_free(_alpha);
            return(ret);
        }
コード例 #2
0
ファイル: xnor.cs プロジェクト: fel88/Xnor
        internal static InternalArray fpbin_conv2d(InternalArray input, InternalArray weight, InternalArray bias, InternalArray alpha, int[] kernel_size, int[] stride, int[] padding)
        {
            var col_tensor = THWrapper.THFloatTensor_new();
            var output     = THWrapper.THFloatTensor_new();
            var _alpha     = alpha.ToTHTensor();
            var cln        = new InternalArray(input.Shape);

            for (int i = 0; i < cln.Data.Length; i++)
            {
                cln.Data[i] = input.QIntData[i];
            }
            var    _input  = cln.ToTHTensor();
            var    _weight = weight.ToTHTensor();
            IntPtr _bias;

            if (bias == null)
            {
                _bias = THWrapper.THFloatTensor_new();
            }
            else
            {
                _bias = bias.ToTHTensor();
            }
            binop.THNN_Bin_SpatialConvolutionMM_updateOutput(_input, output, _weight, _bias, col_tensor, _alpha,
                                                             kernel_size[0], kernel_size[1], stride[0], stride[1], padding[0], padding[1], true);
            THWrapper.THFloatTensor_free(col_tensor);
            var ret = InternalArray.FromTHFloatTensor(output);

            ret.QIntData = new short[ret.Data.Length];
            for (int i = 0; i < ret.Data.Length; i++)
            {
                ret.QIntData[i] = (short)ret.Data[i];
            }
            ret.Data = null;
            THWrapper.THFloatTensor_free(output);
            THWrapper.THFloatTensor_free(_bias);
            THWrapper.THFloatTensor_free(_input);
            THWrapper.THFloatTensor_free(_alpha);
            return(ret);
        }
コード例 #3
0
ファイル: InternalArray.cs プロジェクト: fel88/Xnor
        public IntPtr ToTHTensor()
        {
            IntPtr ret = (IntPtr)0;

            if (IntData != null)
            {
                ret = THWrapper.THIntTensor_new();
                CreatedTensors.Add(ret);

                if (Shape.Length == 2)
                {
                    THWrapper.THIntTensor_resize2d(ret, Shape[0], Shape[1]);
                    for (int i = 0; i < Shape[0]; i++)
                    {
                        for (int j = 0; j < Shape[1]; j++)
                        {
                            THWrapper.THIntTensor_set2d(ret, i, j, Get2DInt(i, j));
                        }
                    }
                }
                if (Shape.Length == 3)
                {
                    THWrapper.THIntTensor_resize3d(ret, Shape[0], Shape[1], Shape[2]);
                    for (int k = 0; k < Shape[0]; k++)
                    {
                        for (int i = 0; i < Shape[1]; i++)
                        {
                            for (int j = 0; j < Shape[2]; j++)
                            {
                                THWrapper.THIntTensor_set3d(ret, k, i, j, Get3DInt(k, i, j));
                            }
                        }
                    }
                }
                if (Shape.Length == 4)
                {
                    THWrapper.THIntTensor_resize4d(ret, Shape[0], Shape[1], Shape[2], Shape[3]);
                    for (int k1 = 0; k1 < Shape[0]; k1++)
                    {
                        for (int k = 0; k < Shape[1]; k++)
                        {
                            for (int i = 0; i < Shape[2]; i++)
                            {
                                for (int j = 0; j < Shape[3]; j++)
                                {
                                    THWrapper.THIntTensor_set4d(ret, k1, k, i, j, Get4DInt(k1, k, i, j));
                                }
                            }
                        }
                    }
                }
                return(ret);
            }
            if (Data != null)
            {
                ret = THWrapper.THFloatTensor_new();
                CreatedTensors.Add(ret);

                if (Shape.Length == 2)
                {
                    THWrapper.THFloatTensor_resize2d(ret, Shape[0], Shape[1]);
                    for (int i = 0; i < Shape[0]; i++)
                    {
                        for (int j = 0; j < Shape[1]; j++)
                        {
                            THWrapper.THFloatTensor_set2d(ret, i, j, Get2D(i, j));
                        }
                    }
                }
                if (Shape.Length == 3)
                {
                    THWrapper.THFloatTensor_resize3d(ret, Shape[0], Shape[1], Shape[2]);
                    for (int k = 0; k < Shape[0]; k++)
                    {
                        for (int i = 0; i < Shape[1]; i++)
                        {
                            for (int j = 0; j < Shape[2]; j++)
                            {
                                THWrapper.THFloatTensor_set3d(ret, k, i, j, Get3D(k, i, j));
                            }
                        }
                    }
                }
                if (Shape.Length == 4)
                {
                    THWrapper.THFloatTensor_resize4d(ret, Shape[0], Shape[1], Shape[2], Shape[3]);
                    for (int k1 = 0; k1 < Shape[0]; k1++)
                    {
                        for (int k = 0; k < Shape[1]; k++)
                        {
                            for (int i = 0; i < Shape[2]; i++)
                            {
                                for (int j = 0; j < Shape[3]; j++)
                                {
                                    THWrapper.THFloatTensor_set4d(ret, k1, k, i, j, Get4D(k1, k, i, j));
                                }
                            }
                        }
                    }
                }
            }
            return(ret);
        }
コード例 #4
0
ファイル: xnor.cs プロジェクト: fel88/Xnor
        internal static InternalArray fpbin_linear(InternalArray input, InternalArray weight, InternalArray bias, InternalArray alpha)
        {
            var m = input.Shape[0];
            var n = input.Shape[1];
            var k = weight.Shape[0];


            /**
             *
             * m = input.data.shape[0]
             * n = input.data.shape[1]
             * k = weight.data.shape[0]
             * out_tensor = torch.FloatTensor()
             * bin_input = torch.IntTensor()
             * use_cuda = input.is_cuda
             * binop.encode_rows_cpu(input.data, bin_input)
             *  binop.binary_gemm_cpu(bin_input, weight.data, output.data, m, n, k, 1, 0, 0, alpha.data)
             * output.data.mul_(alpha.data.t().expand(output.shape))
             * if bias is not None:
             * output.data.add_(bias.data.expand(output.shape))
             * return output
             *
             */
            //InternalArray output = new InternalArray(new int[] { });

            var cln = new InternalArray(input.Shape);

            for (int i = 0; i < cln.Data.Length; i++)
            {
                cln.Data[i] = input.QIntData[i];
            }

            var _input    = cln.ToTHTensor();
            var bin_input = THWrapper.THIntTensor_new();

            encode_rows_cpu(_input, bin_input);
            //var temp = InternalArray.FromTHIntTensor(bin_input);

            var _alpha = alpha.ToTHTensor();
            //var _bin_input = bin_input.ToTHTensor();
            var _weight = weight.ToTHTensor();
            var _output = THWrapper.THFloatTensor_new();

            binop.fpbinary_gemm_cpu(bin_input, _weight, _output, m, n, k, 1, 0, 0, _alpha);

            var temp2 = InternalArray.FromTHFloatTensor(_output);

            THWrapper.THFloatTensor_free(_input);
            THWrapper.THIntTensor_free(bin_input);
            //var tt = alpha.ToTHTensor();
            var ttt = alpha.Transpose2D();

            ttt.QIntData = new short[ttt.Data.Length];
            for (int i = 0; i < ttt.Data.Length; i++)
            {
                ttt.QIntData[i] = (short)(ttt.Data[i] * 256);
            }
            ttt.Data = null;
            //var newt=THWrapper.THFloatTensor_newTranspose(tt, 0, 1);

            /*output.data.mul_(alpha.data.t().expand(output.shape))
             */
            if (bias != null)
            {
                throw new NotImplementedException();

                /*
                 * if bias is not None:
                 *      output.data.add_(bias.data.expand(output.shape))*/
            }

            var output = InternalArray.FromTHFloatTensor(_output);

            output.QIntData = new short[output.Data.Length];
            for (int i = 0; i < output.QIntData.Length; i++)
            {
                output.QIntData[i] = (short)(output.Data[i] * 256);
            }
            output.Data = null;
            for (int i = 0; i < ttt.QIntData.Length; i++)
            {
                var val4 = (short)((int)(output.QIntData[i] * ttt.QIntData[i]) >> 8);
                //output.QIntData[i] = output.Data[i] * ttt.Data[i];
                output.QIntData[i] = val4;
            }
            THWrapper.THFloatTensor_free(_output);


            return(output);
        }
コード例 #5
0
ファイル: xnor.cs プロジェクト: fel88/Xnor
        internal static InternalArray bin_linear(InternalArray input, InternalArray weight, InternalArray bias, InternalArray alpha)
        {
            var m = input.Shape[0];
            var n = input.Shape[1];
            var k = weight.Shape[0];


            /**
             *
             * m = input.data.shape[0]
             * n = input.data.shape[1]
             * k = weight.data.shape[0]
             * out_tensor = torch.FloatTensor()
             * bin_input = torch.IntTensor()
             * use_cuda = input.is_cuda
             * binop.encode_rows_cpu(input.data, bin_input)
             *  binop.binary_gemm_cpu(bin_input, weight.data, output.data, m, n, k, 1, 0, 0, alpha.data)
             * output.data.mul_(alpha.data.t().expand(output.shape))
             * if bias is not None:
             * output.data.add_(bias.data.expand(output.shape))
             * return output
             *
             */
            //InternalArray output = new InternalArray(new int[] { });

            var _input    = input.ToTHTensor();
            var bin_input = THWrapper.THIntTensor_new();

            encode_rows_cpu(_input, bin_input);
            var temp = InternalArray.FromTHIntTensor(bin_input);

            var _alpha = alpha.ToTHTensor();
            //var _bin_input = bin_input.ToTHTensor();
            var _weight = weight.ToTHTensor();
            var _output = THWrapper.THFloatTensor_new();

            binop.binary_gemm_cpu(bin_input, _weight, _output, m, n, k, 1, 0, 0, _alpha);

            var temp2 = InternalArray.FromTHFloatTensor(_output);

            THWrapper.THFloatTensor_free(_input);
            THWrapper.THIntTensor_free(bin_input);
            //var tt = alpha.ToTHTensor();
            var ttt = alpha.Transpose2D();

            //var newt=THWrapper.THFloatTensor_newTranspose(tt, 0, 1);

            /*output.data.mul_(alpha.data.t().expand(output.shape))
             */
            if (bias != null)
            {/*
              * if bias is not None:
              * output.data.add_(bias.data.expand(output.shape))*/
            }
            var output = InternalArray.FromTHFloatTensor(_output);

            for (int i = 0; i < ttt.Data.Length; i++)
            {
                output.Data[i] *= ttt.Data[i];
            }
            THWrapper.THFloatTensor_free(_output);


            return(output);
        }
コード例 #6
0
ファイル: xnor.cs プロジェクト: fel88/Xnor
        /*public static void memcpy(float[] a1, long dst, float[] a2, long dst2, long size)
         * {
         *  for (int i = 0; i < size / 4; i++)
         *  {
         *      a1[i + dst] = a2[i + dst2];
         *  }
         * }*/
        /*
         *  THFloatTensor *input,
         *                                      THFloatTensor *output,
         *                                      THIntTensor *weight,
         *                                      THFloatTensor *bias,
         *                                      THFloatTensor *columns,
         *                                      THFloatTensor *alphas,
         *                                      int kH, int kW,
         *                                      int dH, int dW,
         *                                      int padH, int padW)*/
        public static void THNN_Bin_SpatialConvolutionMM_updateOutput(
            IntPtr input,
            IntPtr output,
            IntPtr weight,
            IntPtr bias,
            IntPtr columns,
            IntPtr alphas,
            int kH, int kW,
            int dH, int dW,
            int padH, int padW
            , bool quantOutput = false)
        {
            int ndim = THWrapper.THFloatTensor_nDimension(input);
            int dimf = 0;
            int dimh = 1;
            int dimw = 2;

            if (ndim == 4)
            {
                dimf++;
                dimh++;
                dimw++;
            }
            var nInputPlane = THWrapper.THFloatTensor_size(input, dimf);
            var inputHeight = THWrapper.THFloatTensor_size(input, dimh);
            var inputWidth  = THWrapper.THFloatTensor_size(input, dimw);

            var nOutputPlane = THWrapper.THFloatTensor_size(weight, 0);
            var outputHeight = (inputHeight + 2 * padH - kH) / dH + 1;
            var outputWidth  = (inputWidth + 2 * padW - kW) / dW + 1;

            //InternalArray ones = new InternalArray(new int[] { 1 });
            IntPtr ones = THWrapper.THFloatTensor_new();

            if (bias != null && THWrapper.THFloatTensor_nDimension(bias) == 1)
            {
                THWrapper.THFloatTensor_resize2d(bias, THWrapper.THFloatTensor_size(bias, 0), 1);
                //THFloatTensor_resize2d(bias, bias.Shape[0], 1);
            }
            THWrapper.THFloatTensor_resize2d(ones, 1, outputHeight * outputWidth);
            //THFloatTensor_resize2d(ones, 1, outputHeight * outputWidth);
            THWrapper.THFloatTensor_fill(ones, 1);
            //THFloatTensor_fill(ones, 1);

            var T = THWrapper.THFloatTensor_size(input, 0);
            //InternalArray bin_col = new InternalArray(new int[] { 1 });
            var bin_col = THWrapper.THIntTensor_new();

            THWrapper.THFloatTensor_resize4d(output, T, (int)nOutputPlane, outputHeight, outputWidth);
            //THFloatTensor_resize4d(output, T, (int)nOutputPlane, outputHeight, outputWidth);
            THWrapper.THFloatTensor_resize3d(columns, T, kW * kH * nInputPlane, outputHeight * outputWidth);
            //THFloatTensor_resize3d(columns, T, kW * kH * nInputPlane, outputHeight * outputWidth);
            THWrapper.THIntTensor_resize3d(bin_col, T, (int)nOutputPlane, outputHeight * outputWidth);
            //THIntTensor_resize3d(bin_col, T, (int)nOutputPlane, outputHeight * outputWidth);

            for (int t = 0; t < T; t++)
            {
                /*var input_t = input.Get2DImageFrom4DArray(0, t);
                 * var columns_t = columns.Get2DImageFrom4DArray(0, t);
                 * var bin_col_t = bin_col.Get2DImageFrom4DArray(0, t);*/


                //var _bin_col = bin_col.ToTHTensor();
                var input_t   = THWrapper.THFloatTensor_newSelect(input, 0, t);
                var columns_t = THWrapper.THFloatTensor_newSelect(columns, 0, t);
                var bin_col_t = THWrapper.THIntTensor_newSelect(bin_col, 0, t);

                /* var bbb = InternalArray.FromTHFloatTensor(columns_t);
                 * for (int i = 0; i < bbb.Data.Length; i++)
                 * {
                 *   var res = bbb.Data[i];
                 *   if (res != 0)
                 *   {
                 *
                 *   }
                 *
                 * }*/
                THNN_unfolded_copy(
                    columns_t, input_t, kW, kH, dW, dH, padW, padH,
                    (int)nInputPlane, (int)inputWidth, (int)inputHeight, (int)outputWidth, (int)outputHeight
                    );
                //  bbb = InternalArray.FromTHFloatTensor(columns_t);

                //Debug.Assert(bbb.Data[1800] == -0.053401);
                //Debug.Assert(bbb.Data[4200] == -0.852360);

                /* for (int i = 0; i < bbb.Data.Length; i++)
                 * {
                 *   var res = bbb.Data[i];
                 *   if (res != 0)
                 *   {
                 *
                 *   }
                 * }*/
                encode_cols_cpu(columns_t, bin_col_t);
                //  var bb = InternalArray.FromTHIntTensor(bin_col_t);

                /* for (int i = 0; i < bb.IntData.Length; i++)
                 * {
                 *   var res = bb.IntData[i];
                 *   if (res != 0)
                 *   {
                 *
                 *   }
                 * }*/
            }
            for (int t = 0; t < T; t++)
            {
                /* THFloatTensor* output_t = THFloatTensor_newSelect(output, 0, t);
                 * THIntTensor* bin_col_t = THIntTensor_newSelect(bin_col, 0, t);
                 */
                /*var output_t = output.Get2DImageFrom4DArray(0, t);
                 * var bin_col_t = bin_col.Get2DImageFrom4DArray(0, t);*/
                //var _output = output.ToTHTensor();
                //var _bin_col = bin_col.ToTHTensor();
                var output_t  = THWrapper.THFloatTensor_newSelect(output, 0, t);
                var bin_col_t = THWrapper.THIntTensor_newSelect(bin_col, 0, t);
                THNN_Bin_SpatialConvolutionMM_updateOutput_frame(
                    output_t, weight, bias, ones, bin_col_t, alphas, kW, kH, dW, dH, padW, padH,
                    nInputPlane, inputWidth, inputHeight, nOutputPlane, outputWidth, outputHeight, quantOutput
                    );
            }
        }