private static void OnEditorInitialize() { BuildScript.GetManifest(); BuildScript.GetSettings(); BuildScript.GetBuildRules(); }
private static void ApplyRuleMaterail() { var rules = BuildScript.GetBuildRules(); AddRulesForSelection(rules, rules.searchPatternMaterial); }
private static void ApplyRuleController() { var rules = BuildScript.GetBuildRules(); AddRulesForSelection(rules, rules.searchPatternController); }
private static void ApplyRulePNG() { var rules = BuildScript.GetBuildRules(); AddRulesForSelection(rules, rules.searchPatternPNG); }