コード例 #1
0
        /* goodG2B() - use goodsource and badsink */
        private static void GoodG2B()
        {
            int count;

            /* FIX: Use a hardcoded number that won't cause underflow, overflow, divide by zero, or loss-of-precision issues */
            count = 2;
            int[] countArray = new int[5];
            countArray[2] = count;
            CWE400_Uncontrolled_Resource_Consumption__Random_for_loop_66b.GoodG2BSink(countArray);
        }
コード例 #2
0
        /* goodB2G() - use badsource and goodsink */
        private static void GoodB2G()
        {
            int count;

            /* POTENTIAL FLAW: Set count to a random value */
            count = (new Random()).Next();
            int[] countArray = new int[5];
            countArray[2] = count;
            CWE400_Uncontrolled_Resource_Consumption__Random_for_loop_66b.GoodB2GSink(countArray);
        }
コード例 #3
0
        public override void Bad()
        {
            int count;

            /* POTENTIAL FLAW: Set count to a random value */
            count = (new Random()).Next();
            int[] countArray = new int[5];
            countArray[2] = count;
            CWE400_Uncontrolled_Resource_Consumption__Random_for_loop_66b.BadSink(countArray);
        }