/* goodG2B() - use goodsource and badsink */ private static void GoodG2B() { float data; /* FIX: Use a hardcoded number that won't cause underflow, overflow, divide by zero, or loss-of-precision issues */ data = 2; /* serialize data to a byte array */ byte[] dataSerialized = null; try { BinaryFormatter bf = new BinaryFormatter(); using (var ms = new MemoryStream()) { bf.Serialize(ms, data); dataSerialized = ms.ToArray(); } CWE197_Numeric_Truncation_Error__float_large_to_long_75b.GoodG2BSink(dataSerialized); } catch (SerializationException exceptSerialize) { IO.Logger.Log(NLog.LogLevel.Warn, "Serialization exception in serialization", exceptSerialize); } }
public override void Bad() { float data; /* FLAW: Use a number larger than short.MaxValue */ data = long.MaxValue + 5f; /* serialize data to a byte array */ byte[] dataSerialized = null; try { BinaryFormatter bf = new BinaryFormatter(); using (var ms = new MemoryStream()) { bf.Serialize(ms, data); dataSerialized = ms.ToArray(); } CWE197_Numeric_Truncation_Error__float_large_to_long_75b.BadSink(dataSerialized); } catch (SerializationException exceptSerialize) { IO.Logger.Log(NLog.LogLevel.Warn, "Serialization exception in serialization", exceptSerialize); } }