/// <summary> /// Deprecated Method for adding a new object to the inventory_users EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToinventory_users(inventory_users inventory_users) { base.AddObject("inventory_users", inventory_users); }
/// <summary> /// Create a new inventory_users object. /// </summary> /// <param name="user_id">Initial value of the user_id property.</param> /// <param name="user_name">Initial value of the user_name property.</param> /// <param name="password">Initial value of the password property.</param> /// <param name="level_id">Initial value of the level_id property.</param> /// <param name="status">Initial value of the status property.</param> /// <param name="created_date">Initial value of the created_date property.</param> /// <param name="updated_date">Initial value of the updated_date property.</param> /// <param name="created_user">Initial value of the created_user property.</param> /// <param name="updated_user">Initial value of the updated_user property.</param> public static inventory_users Createinventory_users(global::System.Int32 user_id, global::System.String user_name, global::System.String password, global::System.Int32 level_id, global::System.Boolean status, global::System.DateTime created_date, global::System.DateTime updated_date, global::System.String created_user, global::System.String updated_user) { inventory_users inventory_users = new inventory_users(); inventory_users.user_id = user_id; inventory_users.user_name = user_name; inventory_users.password = password; inventory_users.level_id = level_id; inventory_users.status = status; inventory_users.created_date = created_date; inventory_users.updated_date = updated_date; inventory_users.created_user = created_user; inventory_users.updated_user = updated_user; return inventory_users; }